Description
SC2 version of madness is out! Get it here:
http://sc2.nibbits.com/maps/project/74599/explicit-madness
Zelda AI Madness 1.2b
-fixed some major bugs (much better than 1.2)
-implemented some 1.6 changes
This map is based on the 5 player map: Zelda Madness '10 v1.6 get it here…
http://www.nibbits.com/sc/maps/view/131694/zelda-madness-10-v16
This map is designed for single or two player action it contains 3 basic AI players. The AI has ‘random builds’ and tries to counter you and each other, but unfortunately it still quite easy to beat.
This was originally designed to balance Zelda Madness but evolved into an attempt to design competitive AI. It's good practice for the real 5 player rumble, that is madness.
Known issues
-computer occasionally moves past units instead of attacking (if someone knows how to fix this plz let me know)
-computer doesn't use heroes effectively
effectively